Comments
Australiaramen_au4 months ago

In Game Times

  • Ultima 0:05
  • Howling (EX) 0:05
  • Navel (EX) 0:41
  • Bowl (EX) 0:04
  • Thorn (EX) 0:28
  • Whorl (EX) 0:04
  • Striking (EX) 0:04
  • Akh (EX) 0:55
  • Bowl 0:03
  • Navel 0:03
  • Howling 0:04
  • Chrysalis 0:05
  • Chimera 0:04
  • Hydra 0:04
  • Bridge 1:09
  • Neck 0:04
  • Keep 0:27
  • Bowl (Hard) 0:04
  • Howling (Hard) 0:05
  • Navel (Hard) 0:53
  • Thorn (Hard) 0:46
  • Whorl (Hard) 0:16
  • Striking (Hard) 0:04 / 0:26 due to re-instance
  • Akh (Hard) 0:04
  • Urths 0:06

Total In-game: 6:47 / 7:09

Tool used to track in-game splits from chat: https://github.com/PassiveModding/XIVSplits

Australiaramen_au8 months ago

Is there a reason the runs for HW are using sum of in-game kill times compared to single segment across all HW trials? This is inconsistent with the ARR ones

About ramen_au
Joined
8 months ago
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Final Fantasy XIV: Endwalker
Final Fantasy XIV: Endwalker
Last run 11 days ago
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