Comments
In Game Times
- Ultima 0:05
- Howling (EX) 0:05
- Navel (EX) 0:41
- Bowl (EX) 0:04
- Thorn (EX) 0:28
- Whorl (EX) 0:04
- Striking (EX) 0:04
- Akh (EX) 0:55
- Bowl 0:03
- Navel 0:03
- Howling 0:04
- Chrysalis 0:05
- Chimera 0:04
- Hydra 0:04
- Bridge 1:09
- Neck 0:04
- Keep 0:27
- Bowl (Hard) 0:04
- Howling (Hard) 0:05
- Navel (Hard) 0:53
- Thorn (Hard) 0:46
- Whorl (Hard) 0:16
- Striking (Hard) 0:04 / 0:26 due to re-instance
- Akh (Hard) 0:04
- Urths 0:06
Total In-game: 6:47 / 7:09
Tool used to track in-game splits from chat: https://github.com/PassiveModding/XIVSplits
Is there a reason the runs for HW are using sum of in-game kill times compared to single segment across all HW trials? This is inconsistent with the ARR ones
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