Comments
thread: DOOM Eternal
United StatesTeenyMeany3 years ago

Or you can go into your internet settings and press "go offline". What category are you interested in running?

thread: DOOM Eternal
United StatesTeenyMeany4 years ago

Well, Thanks anyways, Maybe I'll start re-timing runs in the future

thread: DOOM Eternal
United StatesTeenyMeany4 years ago

It seems its the Caco void for me...

thread: DOOM Eternal
United StatesTeenyMeany4 years ago

Oh boy here we go. So... yeah, I'm here to ask about implementing a method to get a rough estimate of an IGT time that all console players can use, and that makes a lot of sense in my mind. As the run has gotten faster and faster the load times have not, and the length of these times are really starting to get to me. Now, it isn't like having a shorter time on the leader-boards will change the fact that the run still takes ___ time to sit down and play... but it drives me nuts watching the timer count up as I haven't even started playing the level and I'm already 30 + seconds into my segment, knowing that it counts against me. I've mostly used myself as an example but I know it probably drives most console runners crazy as well. If there is any interest from the mods in hearing my idea please let me know and I'll post a comment in this thread explaining it. Otherwise I shall let this idea wither away into the endless Caco void... Thanks.

diablo7 likes this
thread: DOOM Eternal
United StatesTeenyMeany4 years ago

So I've caved and bought a physical copy, and it does indeed work. So I'm back. Looking forward to sub hour fairly soon

Alexo likes this
thread: DOOM Eternal
United StatesTeenyMeany4 years ago

Yeah... I don't want to buy it again if possible but it may be all I've got. I'll think about it. Thanks

thread: DOOM Eternal
United StatesTeenyMeany4 years ago

The new patch that came out has more or less "fixed" slope boosting/ sticky jumps. If anyone knows of a way to downpatch on console (Xbox One) please let me know. Otherwise, unless they just wanted to scare the community, this is the end of the console any% run...

diablo7 likes this
thread: DOOM Eternal
United StatesTeenyMeany4 years ago

@diablo7 if you are interested in improving your run, or want tips/advice I'd love to help you/ any console runner interested in running Doom eternal any%

thread: DOOM Eternal
United StatesTeenyMeany4 years ago

Sorry for not having a clip sooner, hopefully this will help. The first few seconds in the menu are to help show that I am in fact on console with a controller. Good Luck!

thread: DOOM Eternal
United StatesTeenyMeany4 years ago

As a console player I'm at a huge disadvantage when it comes to performing slope boosts. But I've found that when falling you can hold the thumb-stick back in the direction of the object you are falling off of and stick yourself against/into the edge. This will allow you to build as many jump inputs as you want and then release it. This trick has helped me perform major skips on maps like Exultia, the dev room on Mars Core, and the whole of Urdak. (There's also a new one I found on Nek 2). Of course it isn't as simple as I'm making it sound and it can't be done on every edge. Nor it is entirely consistent...

This method is really only important to console runners as it would be slower than anything PC currently has. I'm not necessarily taking credit for this either, just hoping to spread the word in case some console runners are looking for bigger stuff and more time save. It's also entirely possible PC already discovered this kind of thing and skipped over it for being too slow. O_O

About TeenyMeany
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Online
2 years ago
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DOOM Eternal
DOOM Eternal
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