Comments
United StatesGroundPoundGary1 year ago

Glad you guys added this rule, I actually noticed this awhile ago that the fps would go up during loading zones when "limitfps" is unchecked. But never used it to my advantage as I felt it was cheating/unfair.

United StatesGroundPoundGary1 year ago

Hey is for horses

YUMmy_Bacon5, Gaming_64 and 3 others like this
United StatesGroundPoundGary2 years ago

Thanks for the response Alaris, you're dope

United StatesGroundPoundGary2 years ago

I've personally done comparisons between 1.6 and 2.3 and through my research my conclusion is 2.3 is in no way faster than 1.6. However 2.3 is alot more stable and runs better. I've done runs at a high level on both emulators and there is no significant difference in split times or xcam times. Runs on 1.6 or 2.3 have the exact same split times. No difference at all. So 1.6 being the only emu allowed is super obsolete and needs to be changed to support newer and more stable versions of PJ64. As mentioned 1.6 is literally like 15 years old and is far from being perfect. Actually runs like complete shit, Every "top" emu runner will tell you this. Your only other option is to spend hundreds of dollars on an actual n64 set up

Hendyman and Adam_Toutoungi like this
United StatesGroundPoundGary2 years ago

I believe this is faster than the current set up in the WR and imo its easier

KK64 likes this
United StatesGroundPoundGary2 years ago

My top 5 16 star emu run was verified yesterday and im listening to music the entire vod. Long as game audio is audible youre good. background music/sound is fine.

About GroundPoundGary
GPG
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Super Mario 64
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Super Mario 64
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