Warps (8-4) in 4m 53s 966ms by
Description
4:53 HAS BEEN ACHIEVED!!! There are a few quirks about this rom hack that make it very unique to run: You need a different setup other than sockfolder FPG in 1-1 to save the framerule, you can go directly in the World 4 pipe without having to load the warpzone, 4-2 needs 376 IGT pipe entry to save the framerule, BBG is more difficult and needs to be done differently due to different enemy bounce heights, 8-3 FPG can be done with 243 IGT because fireworks work the same way it does in SMB2J, and 8-4 needs to be played faster than normal due to extra loading frames between rooms. I would probably compare the difficulty of this time to a 4:55.2xx in SMB1 Any%. Either way, I am very proud of this time!
Played on Original NES w/ EverDrive N8 Pro
Leaderboard
Category
Warps (8-4)
Character
Mario
Version
1.2
Run
Rank
1st
Time
4m 53s 966ms
Date
Platform
NES
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | 1-1 | 0m 29s 348ms | 0m 29s 348ms |
2 | 1-2 | 0m 32s 240ms | 1m 01s 588ms |
3 | 4-1 | 0m 34s 568ms | 1m 36s 156ms |
4 | 4-2 | 0m 31s 546ms | 2m 07s 702ms |
5 | 8-1 | 0m 48s 529ms | 2m 56s 231ms |
6 | 8-2 | 0m 36s 051ms | 3m 32s 282ms |
7 | 8-3 Gold | 0m 34s 548ms | 4m 06s 830ms |
8 | 8-4 | 0m 47s 136ms | 4m 53s 966ms |
Recent runs
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