Any% in 4m 59s 008ms by
Description

I have a fun one for you, mods -

It's number 17723 on spreadsheet - using -3.62

eddiecatgaming and a few others thought I lost 7 fames on axegrab, which would mean a 4:58.991 - and mario did stop moving on that frame... but he appeared to "hover" over the axe for a while. Comparing it to other 4:59.174 runs shows that the axe disappears on the same frame... BUT bowser is dropped earlier, as well as the floor and chain.

[Mod note: I also believe this is 7 frames lost and ended up with the same timing. Even though the axe did not disappear the hammers still did which is still the frame you lose control of the player and when timing stops.]

[ecg: according to recent research it has been determined that 8 frames were actually lost on axe, making this run a 4:59.008]

Leaderboard
Category
Any%
Version
NTSC
Run
Rank
268th
Time
4m 59s 008ms
Date
6 years ago
Platform
USA / NTSCNES
Details
Player
Verified
6 years ago
Submitted
6 years ago
Time splits
Provided by Splits.io
#NameSplitFinished at
11-1 [0]0m 29s 804ms0m 29s 804ms
21-2 [0]0m 33s 983ms1m 03s 788ms
34-1 [0]0m 34s 842ms1m 38s 630ms
44-2 [0]0m 31s 966ms2m 10s 596ms
58-1 [0]0m 48s 520ms2m 59s 116ms
68-2 [0]0m 36s 603ms3m 35s 720ms
78-3 [0]0m 35s 780ms4m 11s 500ms
88-4 [0]0m 47s 673ms4m 59s 174ms
Game stats
Followers
7,897
Runs
8,922
Players
1,807
Latest news
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
5 months ago