So basicly,
I was playing Doors Solo (i know crazy right) when halt came. I was disoriented and turned right (to the open door) and Hide instantly came even though I was playing solo. After i got tped in the Halt room (where I was before the tp) Halt was just gone!
I dont know if its just RNG or a consistent bug. I sadly have no video recording of this event.
Yea this is huge, a huge load of bs.
While it isn't currently known to be a practical to apply method during a speedrun, calling it "a huge load of bs" isn't exactly reasonable given just about anyone that has actually ran the game any decent number of times myself included has experienced it multiple times. I personally alone have experienced this bug on over a dozen occasions (It tends to occur more often when "Roundabout" is enabled, but can happen during a normal unmodified run as well.) It seems to happen when the game gets confused while teleporting you into Halt's hallway, causing you to not teleport, then teleport back. It could be caused by lag. While playing with multiple people being voided into the hallway also sometimes causes it, but not always.
I will note that I do not know if this is the case anymore as the game was updated recently, but at the time of your comment it absolutely was possible and happened quite often to me and multiple other people I played the game with.
With the new update containing a new mode we've come to some other changes and I am here once again to list all of them.
- THE HOTEL RUNS WILL BE VERIFIED AFTER THE APRIL FOOLS CHANGES WILL BE REMOVED FROM THE GAME.
- *THE ROOMS RUNS BEFORE THE APRIL FOOLS UPDATE WILL BE VERIFIED AS THERE HA