Child Dungeons in 41m 50s by
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Escape | 5m 16s 932ms | 5m 16s 932ms |
2 | Kakariko | 1m 18s 874ms | 6m 35s 807ms |
3 | Bottle Gold | 2m 12s 334ms | 8m 48s 141ms |
4 | Enter Deku Tree | 2m 14s 517ms | 11m 02s 659ms |
5 | Scrubs | 2m 00s 262ms | 13m 02s 921ms |
6 | Gohma | 1m 30s 795ms | 14m 33s 717ms |
7 | Bombchus Gold | 2m 23s 116ms | 16m 56s 834ms |
8 | Enter Jabu | 3m 17s 931ms | 20m 14s 765ms |
9 | Boomerang Gold | 3m 31s 519ms | 23m 46s 285ms |
10 | Barinade | 3m 16s 035ms | 27m 02s 320ms |
11 | Bombs Gold | 6m 14s 526ms | 33m 16s 847ms |
12 | King Dodongo | 3m 35s 483ms | 36m 52s 330ms |
13 | Ocarina of Time | 4m 58s 197ms | 41m 50s 528ms |
Intro skip now allowed on all categories
Hi OoT speedrunners! After several weeks of elaborate discussions and a large community vote, it has been decided that from now on the intro cutscene can be skipped for all categories. Note that the timing method differs from the one that was used for race files runs. The revised game rules are as f
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